Wildling
Describe
Level 3 - Terastellar
You may freely change your "Add Prime" damage to "Add Spell" damage. You remain weak to Blight damage.
Level 5 - Shift
You may shape shift into or out of your attuned Wild Form with an uninterrupted 3 count. You may choose from Brawn, Cunning, Arcane, and Vital form. You may pick one form per game shift. Once you choose your form, you must complete a Self Ritual of Shifting to Attune to another Wild Form. You may choose one animal per Wild Form for your character which may not be changed without RP content. When shape shifted, you retain access to your top 3 priority Combat Effects, gaining two lower priority Combat Effects relevant to the corresponding Archetype as the Wild Form, as well as their respective Narrative Effects. You may use your weapons as usual, or you may choose to switch to Unarmed props and gain the Unarmed Weapon Proficiency. Additionally, you may choose to call any attack actions with the "Unarmed" trigger while in this form.
Level 9 - Freeform
You may re-attune to different Wild Form for 1 Spirit without having to cast the Self Ritual to attune to different forms. You still require an uninterrupted 3 count to transform into and out of your Wild Form.
Level 13 - Celestial Interlude
While not shape shifted, you can call any actions with the "Magic" trigger instantly without an incantation.
Level 17 Heroic Action - Draconic Avatar
You may shape shift into an Adult Dragon of your attuned Maelstrom element and use all of its Effects with your regular weapons.
Wild Forms
Arcane
Combat Effects:
- Magic Pin 2
- Magic Blink 10
Narrative Effects:
- Inspect Magic
- Dispel
- Conjure
Brawn
Combat Effects:
- Self Charge Free
- Self Withstand
Narrative Effects:
- Inspect Arms
- Propel
- Breach
Cunning
Combat Effects:
- Self Sneak
- Self Seek
Narrative Effects:
- Inspect Secret
- Sabotage
- Explore
Vital
Combat Effects:
- Magic Renew Limb
- Magic Repair
Narrative Effects:
- Track
- Adapt Darkness
- Commune Corpse