Werebeast
Werebeasts, such as werewolves and werebears, are ordinary folk who have succumbed to an ancient curse after being bitten by another werebeast.
Poisons are supplies created from toxins and used to produce affliction, confinement, or damage effects.
Werebeasts, such as werewolves and werebears, are ordinary folk who have succumbed to an ancient curse after being bitten by another werebeast.
The dark arts are known to warp those who use them, and none exemplify this more than hags. Deep in the Wraithwood, they lure innocent victims to their doom, using their blood in potions and their bones in stew. Over time, such dark perversions grant hags power but twist them into hunched, distorted, wart-covered versions of their former selves.
The remains of a powerful and ancient dragon, this undead is one of the rarest and most feared in all of orn. Dragons rarely die of old age but some very old dragons seek immortality through magic and kill their mortal form in order to remain living in a more durable body. To kill a dracolich you must destroy it's body and it's phylactery. Even then several have devoted their existence to a patron immortal who may revive them.
Mummies are advanced undead created by carefully preserving corpses through a series of rituals originally intended as a means of immortality for the ancient pharoahs of Sirison. They are most commonly encountered in their tombs by would-be grave robbers who rarely live to tell the tale.
Tengu are phoinix-kin, similar to Ixifar but different. While Ixifar have an innate affinity to the prime, Tengu are lacking in this connection. They seek to gain prime energy through the corruption of other souls: particularly angry, vain, arrogant, or prideful people as especially susceptible to their influence.