Trap
Level
-3
Effects
1 Crit, 1 Drain, 2 Crit, 2 Drain, 2 Hits, 3 Crit, 3 Drain, 3 Hits, 4 Hits, Bleed, Dazzle, Decay, Disarm, Fatigue, Fear, Frenzy, Maim, Mute, Pin, Pin 2, Pin 3, Pin 4, Push 10, Push 20, Push 30, Push 40, Ruin, Sleep, Slow, Snare, Stop, Stun, Weakness A Trap ability affects any character the first time they try to damage a sanctum or clear a spawn point. It may be triggered multiple times by different characters, and will trigger again for the same character after they have rested.