Magic
Level
0
Effects
2 Hits, 3 Hits, 4 Hits, Bleed, Blink 10, Blink 20, Calm, Charge, Cure, Dazzle, Decay, Disarm, Earth Meld, Fatigue, Fear, Feign, Frenzy, Haste, Heal 1, Heal 2, Heal 3, Heal 4, Hide, Imbue Element, Imbue Fire, Imbue Ice, Imbue Prime, Imbue Shock, Imbue Tox, Maim, Mute, Phase, Pin 1, Pin 2, Pin 3, Pull, Push 10, Push 20, Push 30, Push 40, Rage, Recover, Release, Renew Body, Renew Limb, Repair, Rouse, Ruin, Share, Sleep, Slow, Snare, Sneak, Soothe, Stop, Stun, Taunt, Unphase, Vanish, Weakness, Wood Meld You trigger a Magic ability just like a Spell ability. The ability cannot be interrupted while you are performing your incantation.