Charm
Level
2
Effects
Absorb Drain, Absorb Fire, Absorb Ice, Absorb Prime, Absorb Shock, Absorb Tox, Add Burst, Add Crit, Add Drain, Add Gaze, Add Pierce, Add Reach, Add Spray, Add Twin, Cure, Deflect, Dodge, Haste, Reduce, Reflect, Release, Resist Drain, Resist Fire, Resist Ice, Resist Prime, Resist Shock, Resist Tox, Rouse, Seek, Withstand You trigger a Charm ability by using a supply from your bag. You may only use the ability on yourself, and only to modify or counter another ability. Unlike other supplies, charms can be used to counter and do not require you to count out the activity three times.