Abilities 2 of Fiend: Scourge
Imprison
Weapon
You trigger a Weapon ability by attacking the intended target with any Light, Medium, Heavy, or Great Weapon in melee or a Projectile Weapon. If you use a Projectile Weapon, you must count out the activity three times (e.g., "Aiming 1, aiming 2, aiming 3"). If you do not have the Proficiency to use the Weapon, it is Ruined, or the arm wielding it is Maimed, you cannot use the ability.
Pin
You cannot move or use abilities that require movement (e.g., Sign, weapon attacks, most supplies) so long as the user holds you. If the attack was delivered in melee, the user must hold their weapon on you. Otherwise, they must hold a hand up toward you. The effect ends if you are hit or the user attacks, moves, or uses an ability other than speaking.